

They bait for each other, and when one of them is spelled down, the other two are free to do their job unless your opponent has mirror. Princess, Goblin Barrel and Goblin Gang are the three main bait cards in your deck.

Knight at the back is also acceptable, but he is your only mini tank so you risk being rushed. Ice Spirit behind your King Tower or at the bridge.If you like to play defensively and winning by slowly chipping your opponents Tower down, Log bait is the deck for you. Its air defense might seem lackluster at first glance, but it is strong enough to defend even the heaviest air deck. This deck have one of the most sturdy defense.


Inferno Tower: Your tank killing building. Can be used to tank Goblin Barrel, freeze troops, reset charges or chip Tower. After defending, he can tank for your Goblin Barrel. For 3 elixir, this alpha male is almost unable to be killed on your side of the board. They are capable of gaining immense value on defense due to their high combined DPS and unit count. Similar to Princess, they can bait out counters for your Goblin Barrel. Also capable of getting chip damage onto your opponents Tower when deployed at the bridge. As a slow moving units that have 9 tiles range and AOE damage, you would want to multiple copies of her on the board when they insist on saving The Log or Barbarian Barrel for Goblin Barrel. Has the potential to do serious damage if not countered properly. Deck Information Deck Created by: GrandWiz05 Minimum Recommended King Level: 8 Maximum Recommended King Level: 13 Arena Required: Electro Valley (Wrong?) Average Elixir Cost: 3.3 (Wrong?) More Statistics: Go to Deck Builder Card Roles Goblin Barrel: Your primary win condition.
